![]() The most important people in the room are your audience: make them the heroes of your story. (This applies whether you are addressing a conference of ten thousand or holding a team meeting with three people.) Recognize that you are Yoda, not Luke. Just because you’re on a stage or in front of a crowd does not make you the savior everyone has been waiting for. Let’s clear something up: you, as the presenter or speaker, are not the most important guy/girl in the room. They (understandably) assume they’re the star of the show since they’re in the spotlight. "Sometimes all it takes is a kind word of encouragement to get your heroes back on the right path."Īfter evaluating hundreds of presentations, the most common mistake I see is presenters who are self-absorbed and self-promoting in their content. The mentor plays an important but secondary role as trusted advisor and guide. The hero is the central figure who performs the heroic deeds that drive the story. These roles of hero and mentor are ancient archetypes that occur in almost every story across millennia and speak to us on a deep level. Despite being the expert, his focus is not on himself but on helping young Luke Skywalker to become a better hero. No, it’s not sharing profound thoughts like: “Always in motion is the future.” (You don’t say!) Yoda’s secret is his role as a mentor.Īs a mentor, he has vast knowledge – after all he has trained Jedi knights for 800 years – but he’s not constantly spouting off about his own achievements or skills. Choosing between Tenacity, Health or Critical Chance can be based on your best combination of mods on your roster and high speed secondaries.Despite being famously grammar-challenged, Master Yoda has a thing or two to teach us about being a powerful presenter. I recommend the use of a set of four Offense mods along with a set of two Tenacity, Health or Critical Chance mods on Grand Master Yoda with as much Speed as possible. Ideal Mod Setup for SWGoH Grand Master Yoda: In-game Mod Recommendations: Offense & Critical Chance. Finally, the addition to his leadership’s Zeta ability grants Jedi allies Critical Chance and Critical Damage Up when they resist a debuff, so additional CC is a wise move given his high Tenacity and granting of Tenacity Up. In addition, the additional Health will impact the Zeta on Battle Meditation given Protection Up is based on the Max Health stat. While his ability to gain Foresight using his basic attack is nice, Yoda remains quite squishy so I recommend adding to his survivability with Health first, then Defense and Protection. Yoda does grant Tenacity Up using the Battle Meditation special, but additional Tenacity is not a bad idea to keep him from Ability Block and Buff Immunity debuffs. With a base Speed of 169, one of the highest in the game, additional Speed is never a bad thing. Looking at his second special, Unstoppable Force, it can remove 70% Turn Meter, so high Potency will continue to help this attack be more effective. His basic has the chance to gain Offense Up and Defense Penetration and his kit allows for frequent hits from Turn Meter gain, thus shifting the focus from Speed to Offense.Īdditional Areas to Focus: Potency, Tenacity, Critical Chance, Speed and survivability. Main Focus: While Speed has always been my main focus for GM Yoda given he has been one of the fastest characters in Star Wars Galaxy of Heroes since he was introduced to the game, his June 2018 rework combined with Mods 2.0 in August has me changing the focus to Offense.
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